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 World of Terrosia: Reconstruction

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Stygian_Shadow
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PostSubject: World of Terrosia: Reconstruction   Sat Sep 24, 2011 10:27 pm


Click the above signature for a link to the main site.


What is it?
World of Terrosia - Reconstruction is an ORPG, heavily influenced by the art and terrains of Oblivion, Guild Wars, Baldur's Gate, and other famed ORPGs. It consists of a multitude of professions in which you can choose to be male or female (Only male until we get a modeler). The professions will consist of one model who has hundreds of animations for each weapon, and has benefits for his class-specific weapons. It is quite a large project that requires a large team, something we do not have.


What makes this unique?
What sets this off from other ORPGs is its entire format and systems. WoT: R will feature a Karma system that allows players to make decisions and is affected by their decisions. Once players slip too far into the Karma system, it becomes harder and harder to revert the karma. This will have both positive and negative affects, depending on your profession. WoT: R also has a weapon and armor system like no other Warcraft III ORPG. Items are labeled by colors, as stated on the main website (click the signature that marks the top of this page.) To craft weapons and armor, you will require a variety of materials along with your resources. These materials can be bought for a hefty price or "farmed" from enemies. You can also get weapon drops from said enemies. Lastly, selling, trashing, or salvaging items you find will offer you to recieve gold, materials, or mods applied to the weapon. Another major system is the combat system, which I like to call the Combat Evolved system. In this system, you cannot run away, heal, then run back into battle and kill your opponen who hasn't regenerated fully yet. Those who have played Gaia's ORPG have witnessed such a system, but it can get a bit annoying in that map. The Combat Evolve system makes your enemies regenerate more health the longer they don't attack or are attacked. This also happens to players. Along with this, the foes will not follow players for long distances. The Combat Evolved system also effects the ressurection system for both players and enemies/NPCs. When an enemy/NPC dies, there are several conditions effecting his revival. The first is that the person who directly delivered the last blow to him has to be out of the specified region. The second is that 3 minutes must have passed. The third is that no NPC/Enemy/Player is near the spawn point. Players are revived when an allied character of any profession pays 250 gold or a designated professions (Monk, Paragon, etc.) pays 100 gold. They will be forced to "Force Revive" after 60 seconds, or when they use a specific command. The options of Force Revive are paying 300 gold yourself and reviving on the spot, going to The Bonemaw Temple and passing the challenges for 100g, or being revived for free in the closest town or if there is no town nearby in the City of the Damned, where you can re-enter the world for 500g (you can get a maximum of 500 gold here by doing specific jobs.)


Anything else?
Along with the main quest, optional quests, class quests, etc., there are jobs. You can do jobs for money, experience, items, etc. Some jobs are mini-games while others are just standing around. Choosing the right job also means choosing the right profession. A Ranger will be a better fisherman than a Monk, and a Monk will be a better Priest than a Ranger. A Paragon will be more likely to find Trophies for the Museum than an Assassin, where an Assassin will be more likely to eliminate targets without being caught than a Paragon in glittering armor.


CURRENT MEMBERS
Stygian_Shadow Terraining, Triggering, Unit Balance, Project Leader, Spells, Ideas, Lore, Quests, ETC. Other information requested by the User can be put here.
Asip Terraining, Other, Project Development Other information requested by the User can be put here.
Redcaby65 Minor Terraining, Other, Project Development Other information requested by the User can be put here.
Azmuth101 Currently being contacted if he wishes to continue to revive this ORPG. Other information requested by the User can be put here.
maddeem GUI Triggering/Spells Other information requested by the User can be put here.
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Stygian_Shadow
Jr. Staff Member
Jr. Staff Member
avatar

Warning :
Level : 1
Power : 1
Int: : 1
HP: : 1
My Pet :
Posts : 43
Reputation : 3
Join date : 2011-09-24
Age : 20
Location : Lincoln, Nebraska

Character sheet
Character Sheet:

PostSubject: Re: World of Terrosia: Reconstruction   Thu Oct 06, 2011 11:40 pm

We now have a THW page. (hiveworkshop.com -> Forum -> Map Development -> World of Terrosia: Reconstruction)

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