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 AI Scripter Needed

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Mr_Bean
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PostSubject: AI Scripter Needed   Sun Nov 13, 2011 8:33 am

Hello guys,

I am looking for someone who would be interested in writing an AI for my map Archimonde's Arena. It doesn't have to be too complicated, but it must have item builds (perhaps separate ones for agility, intelligence and strength), spell casting and movement.

The map involves players working together to fight off creeps in an arena. In the version I am currently working on, players have to hunt down the creeps (unlike the current beta version where the creeps come to you). There are also bosses to fight every 5th level.

To get a better idea, visit the following pages:

- http://www.hiveworkshop.com/forums/maps-564/archimondes-arena-v2-0-ai-beta-1-a-189786/
- http://archimondesarena.niceboard.com
- http://warcraftiii.forumotion.com/t6-archimonde-s-arena

You can view screenshots (of old versions, though) and download and test the map. However, if you are interested you should talk to me because the version currently in development is quite different to the beta version (that is released).

I have already got triggers (not JASS) for the AI, but I am not very good at it and I have been focusing on other aspects of the map. I need the AI to be updated for the new version of my map. You will obviously get full credits.

If you want more details, comment here or PM me.

Thanks!
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Stygian_Shadow
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PostSubject: Re: AI Scripter Needed   Sun Nov 13, 2011 1:16 pm

Are we talking AI Editor or full JASS-AI?

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Mr_Bean
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PostSubject: Re: AI Scripter Needed   Sun Nov 13, 2011 2:35 pm

JASS or GUI AI. The AI editor is only for melee AI.
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Stygian_Shadow
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PostSubject: Re: AI Scripter Needed   Sun Nov 13, 2011 5:53 pm

You can use the AI Editor for other AIs, it is however harder.

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